AEONGAMES

Paranoid singleplayer horror games.

Solo studio · Ontario, Canada · Godot 4.6

FREE DEMO LIVE NOW · STEAM LAUNCH OCTOBER 27, 2026
Now in development

Deep Frost

Twelve researchers. Nine days.
Something is wearing their faces.

Singleplayer social-deduction horror

Halström Outpost 7. Antarctica. Twelve researchers share one shrinking airlock and one terrible secret: a parasitic intelligence called the Thaw has begun copying its hosts. One by one, the crew is being replaced. You are one of them. Maybe.

Deep Frost translates John Carpenter's The Thing (1982) into the structural language of Gnosia. Every run is procedurally generated: twelve named NPCs with persistent traits, professions, grudges, and run-specific rapport. ~45-minute runs. Hundreds of branching endings. The deduction lives in the NPCs - no multiplayer, no anonymous lobbies.

GenreSingleplayer social-deduction horror
EngineGodot 4.6
PlatformsSteam (Windows + Web)
LaunchOctober 27, 2026
DemoFree - playable now on Steam
Price$19.99 USD
InspirationsGnosia · The Thing (1982) · Among Us
Steam DemoLive now
The studio

About AeonGames

AeonGames is a one-person indie studio in Ontario, Canada, founded in 2026 to build paranoid, story-first horror games.

The studio is solo - design, code, writing, audio direction, and marketing all run through one person. That commitment lets us pick specific tonal lanes most studios won't touch: cold, deliberate, narrative-forward indie horror that earns its dread in the silences.

Design philosophy: small scope, high replay density, no jump scares. Pay every external contributor. Ship something a small audience loves rather than something a big audience tolerates.

Press & partners

Working together

Press & streamers

Steam keys ready, custom screenshots / GIFs / build access on request. Carpenter-horror and social-deduction lanes are the natural fit.

Press Kit →

Funding partners

Recoupable advances / project investment for launch + post-launch marketing scale. Solo dev, 100% original IP, no equity dilution required.

info@aeongames.ca →

Festivals & showcases

Inventive aesthetic + Carpenter-flavored singleplayer angle make Deep Frost a strong pick for indie horror / showcase events.

Submit a request →